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Look up Minecraft players and public game data through Mojang's official public API: resolve usernames to UUIDs (and back), bulk-resolve up to 10 usernames at once, fetch a player's profile with skin and cape textures, list Mojang's blocked servers, and read Mojang's signing public keys. No account or API key required.

7 actions

Actions

Steps your workflow can run in Mojang.

Get UUID by usernameLook up a Minecraft player's UUID (and canonical name casing) from their username.
Get username by UUIDLook up a Minecraft player's current username from their UUID (dashed or undashed).
Get UUIDs by usernames (bulk)Resolve up to 10 Minecraft usernames to their UUIDs in one request. Usernames that don't exist are omitted from the result.
Get player profileGet a player's profile by UUID, including the base64-encoded textures property (skin and cape). Optionally include Mojang's signature over the textures data.
Get player skin & capeGet a player's skin and cape as ready-to-use image URLs, decoded from their profile: the skin URL and model (classic or slim), and the cape URL if they have one.
Get blocked serversGet Mojang's list of blocked server hashes. Each entry is the SHA-1 hash of a blocked server hostname.
Get public keysGet Mojang's public keys, used to verify signed profile properties, player chat certificates, and authentication data.

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